Looking for a complete guide for the 3rd level of the game Riddle me That and the level pack Rhymes in this game?
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Rhymes 3-1: Writte on with words of white. Has the color of the night, is the teacher’s best delight, and a student’s daily fright. = Blackboard
Rhymes 3-2: Words come out of it. Aligned in perfect silence. A messenger of black on white. A slinky fellow drawing lines, of thin and soft graphite. = Pencil
Rhymes 3-3: The ones who see it may go blind. Contracting the fool’s madness. You have to dig to find it, crush big stones or mine it. Wash dirt clumps in a pan and wait for it to settle, a shiny, precious metal. = Gold
Rhymes 3-4: His is no small athletic feat, has to stay nimble on his feet, to fight and his opponents beat, and taste sweet victory, not grim defeat. = Boxer
Rhymes 3-5: It is destruction made out of thin air, you hear it howl and give a prayer. Through barns and houses it will tear, it is a deadly funnel, of violent and twisting air. = Hurricane
Rhymes 3-6: Ancient and majestic, great big piles of stones, used to encase both riches and bones. Seen from certain angles, they look like big triangles. = Pyramids
Rhymes 3-7: It starts at the earth’s end and brink, filled with water you can’t drink. Has a color, just like ink, walk into it and you’ll sink. = Sea
Rhymes 3-8: An utensil used for bread. Also a paper cutter. Used by a thug to take a life, or wielded by the tamest wife, when used to spread the butter. = Knife
Rhymes 3-9: It is a big and bulky mammal, and has a trunk just like a tree. Will store water in its nose, which is long and like a hose. = Elephant
Rhymes 3-10: Black and scary, small and hairy, in the night you hear it preach, through its noisy high pitched screech. = Bat
Rhymes 3-11: Small, containing light, you’ll need it in the dark, it will provide that spark, and shine into the night. Will light up any pyre, ’cause it can help make a fire. = Lighter
Rhymes 3-12: Comes in bits and pieces. Put together forms a whole. It’s athletics for the mind, the more you think the more you find, sometimes it can be a grind, but then, that is the goal. = Puzzle
Rhymes 3-13: Given them to the girls whenever, and they’ll be best friends forever. Shiny, pretty stones, bought with massive loans. = Diamonds
Rhymes 3-14: A most complex construction, of creation and destruction, of good and evil deeds, of noblest thought and basest needs. A species in the lead, immortal ’til we bleed. = Humans
Rhymes 3-15: It holds no blessings in disguise. Its rhymes are aimed at your demise, it’s cast only to ruin, whatever you are doin’. = Curse
Rhymes 3-16: An outcome already written, fight it and you’ll be smitten. By it you may be blessed, or put up to the test, and take you places you’d have never guessed. = Destiny.
Rhymes 3-17: It is a cat but not a kitty, you’ll never catch on in a city. Its fangs are huge and so its claws, a death machine with paws and jaws. In its own way a royal fellow, striped with black and cloted in yellow. = Tiger
Rhymes 3-18: It gives everything and then takes it away. It governs destinies and fates, it changes and it never waits. It rules the cards and dice each day, is part of any game we play. = Chance
Rhymes 3-19: Both punishment and sweet reward, it will befall both fool and lord. It is a spiritual scoreboard, your every deed it does record. = Karma
Rhymes 3-20: It floats over the land, it cuts the tallest mountain, its voice is like a fountain. Its body like a snake, will flow into a lake. = River